Polywerk had their first art exhibition

Since this was our first collaboratory exhibition, which included new interns collaborating for the first time, there were many challenges. We developed team communication, task allocation, and ways to solve problems collectively. Most of the models were 3D printed. We had one month to implement the exhibition.
We researched geometric patterns that could be repeated endlessly. Additionally, we created corresponding models with pegs and constructed functional lights with improvised forms.
We designed and printed our own mascot, ‘Polyman.’ The character’s idea originates from the Viking rune ‘Inguz’ (fertility), which is also depicted on the mascot’s hands and feet.
The chandelier consists of various 3D printed triangles hanging with pegs on the chandelier frame. In the center of the chandelier is an RGB lamp.

We designed and 3D printed masks. We coloured the masks in a way that, when combined with RGB lighting, would be visually interesting. We hung the masks in front of paintings for multi-layered depth.

We sewed a thin layer of batting across the fabric and added eyelets to the edges so that the fabric could be easily installed and transported. We attached LED strips to the fabric and covered them with polyester batting. The final idea was to create a stormy sky with customisable lighting.

We coloured the paintings using specific colours that worked well with RGB lighting.

Our goal in creating the exhibition was to find a medium where we could utilize and develop our artistic skills. Therefore, we began exploring ways to integrate 3D art with lighting to ensure that our exhibition would be in line with the overall theme. It was also important for us to repurpose everything created for future exhibitions or in our own studio.

The exhibition was made possible by: Narusberk, Henry Narusberk, Tõnu Sepp, Eliise Järve, Oliver Kängsepp, Markos Leemet, Anastasia Musakko, Argo Vahane, Paula Kivi, Rain Kalde, Andrej, Hendrik Alla